Offline95.158.36.201:28015checked 27d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on TEST?
The name of TEST gives no gather rate. Groups can reach 8 players, the default for the game. It runs survival, the normal game, with gather, build and raid. Raiding and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What map is used on TEST?
A procedural map runs on TEST, generated by the game.
Player stats
How many players are on TEST?
At the moment TEST is offline, and it was last online 27 days 4 hours ago.
Where does TEST stand in the rankings of Rust servers?
TEST is in the top – of all ranked servers, at #14,815 for player hours over the last seven days.
Tags
What are the tags on TEST and what do they mean?
These tags are set by TEST and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size is 8; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs163794 (Build): It runs on game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does TEST appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include TEST: Best Rust community servers. Its filters on the server list are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the location of TEST?
Region: not published by TEST. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 95.158.36.201:28015.
What is the uptime and reliability of TEST?
TEST is currently offline, with the last sighting 27 days 4 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. It was first seen by When Is Rust Force Wipe on 17 September 2026.
Which Rust version is used on TEST?
On Windows, TEST runs Rust network protocol 2633 and build 163794. Steam updates your game, but you need the same protocol to join.
Wipe days
On what schedule does TEST wipe?
The wipes of TEST on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 27 days 5 hours ago.
Join info
How can you connect to TEST?
Enter client.connect 95.158.36.201:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.