Offline95.179.39.212:28015checked 26d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Test?
A gather rate is not given in the name of Test. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. Under Community in the server browser, it is a community server. The server has VAC on: Valve's anti-cheat.
Which map is running on Test?
The map on Test is procedural, made by the game.
Player stats
How many players are on Test?
At the moment Test is offline, and it was last online 26 days 7 hours ago.
What position does Test hold in the Rust server rankings?
Over the last seven days, Test ranks #13,305 for player hours, placing it in the top – of all ranked servers.
Lists and tags
What is the meaning of the tags on Test?
The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs164530 (Build): It runs on game build 164530; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set from the tags Test publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Test appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test is placed in these lists: Best Rust community servers. These filters show it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
Where can Test be found?
Region: not published by Test. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 95.179.39.212:28015.
What is the uptime and reliability of Test?
Test is currently offline, with the last sighting 26 days 7 hours ago. It was up 0 of 168 hours in the last 7 full days, 0% of the time. First seen by When Is Rust Force Wipe on 18 September 2026.
What Rust version is Test on?
The version on Test is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe schedule
When does Test wipe?
The wipes of Test on record are too few to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 26 days 16 hours ago.
Connect
What steps are needed to join Test?
Use the console: press F1 in Rust and enter client.connect 95.179.39.212:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.