When Is Rust Force Wipe
85,910 playing now

Online95.216.38.93:25565checked 8m ago

Rust-devcustomer

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,828 top 72%
Last wipe 8h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
0123402:0003:0005:0006:0008:0009:00Wiped Sat 17 Oct, 02:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0003:0005:0006:0008:0009:00Wiped Sat 17 Oct, 02:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 354 on average 386/ 375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 283 on average 116/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 275 on average 212/ 225
Rustoria.co - EU LongEU · groups of 14+ · monthly · 270 on average 243/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 257 on average 445/ 450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average 583/ 600

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on Rust-devcustomer?

No gather rate appears in the name of Rust-devcustomer. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. It is a community server: the server browser shows it under Community. VAC from Valve is active as anti-cheat.

Which map is running on Rust-devcustomer?

The map on Rust-devcustomer is procedural, of size 3,000 and seed 1, made by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Player count

How many players are on Rust-devcustomer?

The current population of Rust-devcustomer is 0, out of 50 slots. The average player count for the last seven days is 0.

Where does Rust-devcustomer stand in the rankings of Rust servers?

Over the last seven days, Rust-devcustomer ranks #15,828 for player hours, placing it in the top 72% of all ranked servers.

Tags

What are the tags on Rust-devcustomer and what do they mean?

The game's server browser reads these tags from Rust-devcustomer: gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Rust-devcustomer appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include Rust-devcustomer: Best Rust community servers. Filter Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours to find it on the server list.

Server details

What is the location of Rust-devcustomer?

Region: not published by Rust-devcustomer. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 95.216.38.93:25565.

How smooth is the performance on Rust-devcustomer?

Over the last 48 hours the average was 153 server fps, and the lowest was 10. Buildings, deployables and everything else in the world came to a peak of 47,339 entities. Memory use peaked at 1,767 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of Rust-devcustomer?

Right now Rust-devcustomer is up. Its reported uptime shows a restart roughly 6 hours ago. The first sighting of it by When Is Rust Force Wipe was on 17 October 2026.

What Rust version is Rust-devcustomer on?

Rust network protocol 2634 and build 167781 on Linux is what Rust-devcustomer runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

How often does Rust-devcustomer wipe, and when?

Too few wipes of Rust-devcustomer are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. It has been running its current world since 8 hours ago.

How to join

What is the process to join Rust-devcustomer?

Enter client.connect 95.216.38.93:25565 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.