OnlineEU95.217.192.152:20530checked 7m ago
Test server Neon Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW12d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:55 UTC13d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 14:20 UTC13d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 19:18 UTC22d ago | 1 | halved by day 4 | 8.8 days | 0 |
| Tue 15 Sep, 18:29 UTC28d ago | 1 | halved by day 1 | 6 days | 0 |
| Tue 15 Sep, 12:28 UTC28d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What are the rules and settings on Test server Neon Rust?
No gather rate appears in the name of Test server Neon Rust. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Raiding and player combat are enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.
What map is used on Test server Neon Rust?
The map on Test server Neon Rust is procedural, of size 3,000 and seed 9302026, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player count
How many players are on Test server Neon Rust?
The current population of Test server Neon Rust is 0, out of 50 slots. The average player count for the last seven days is 0.
Where does Test server Neon Rust stand in the rankings of Rust servers?
Test server Neon Rust is #15,966 on player hours over the last seven days, #2,516 in Europe, and in the top 72% of all ranked servers.
Tags
What are the tags on Test server Neon Rust and what do they mean?
These tags are set by Test server Neon Rust and read by the game's server browser: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): The current game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): This server appears in Modded, as plugins or settings modify the game; EU (Europe): Its place in the server browser is under Europe. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Test server Neon Rust appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, Test server Neon Rust is placed in these lists: EU Rust servers and Rust modded servers, listed live. Its filters on the server list are Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
Where can Test server Neon Rust be found?
With its EU tag, Test server Neon Rust lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 95.217.192.152:20530.
Is the performance on Test server Neon Rust good?
It held an average of 30 server fps over the last 48 hours, never below 19. Buildings, deployables and everything else in the world came to a peak of 47,604 entities. 3,153 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.
What is the uptime and reliability of Test server Neon Rust?
Right now Test server Neon Rust is up. Its reported uptime shows a restart roughly 7 days 16 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.
Which Rust version is used on Test server Neon Rust?
The version on Test server Neon Rust is Rust network protocol 2634 and build 166652, on Linux. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
How often does Test server Neon Rust wipe, and when?
No next wipe can be predicted for Test server Neon Rust, which wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The world in play now was built 12 days 14 hours ago.
What can you expect on Test server Neon Rust when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 2.5.
How to join
What steps are needed to join Test server Neon Rust?
Use the console: press F1 in Rust and enter client.connect 95.217.192.152:20530. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://hosting.alkad.org/ is its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
