When Is Rust Force Wipe
33,821 playing now

Online95.31.130.21:28021checked 13m ago

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

5x biweekly wipes moddedoxidepve
Players now 4/ 200 2% full
7-day average 6 peak 19
Rank #1,430 top 6%
Last wipe 10d ago biweekly schedule
Next wipe 3d 5h Sat 17 Oct, 11:47 UTC

Players

AveragePeak
0510152006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 11:47 UTC, in 3d 5h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 15 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

3d 5hSat 17 Oct, 11:47 UTC
17d 5hSat 31 Oct, 11:47 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
31d 5hSat 14 Nov, 11:47 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:47 UTC10d ago 17 – running 5
Thu 1 Oct, 17:49 UTC FW12d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC24d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 40 on average 9/ 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 35 on average 23/ 150
Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 25 on average 0/ 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average 7/ 100
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 10 on average 15/ 100
FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 8 on average 4/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

By its name, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ gathers at 5x. The game's default group cap of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: plugins or settings alter the game. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.

What is the map for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ uses a procedural map of size 4,500 with seed 1903688584, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.

Player stats

How many players are on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The current population of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is 4, out of 200 slots. The seven-day average is 6 players, with a peak of 19. The busiest time in the last 48 hours was 15:00 UTC, when the average was 11 players.

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ stand in the rankings of Rust servers?

Over the last seven days, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ ranks #1,430 for player hours, placing it in the top 6% of all ranked servers.

Tags

What is the meaning of the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It holds up to 200 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies: plugins or settings alter the game; jp0 (Custom tag): A non-standard tag, applied by the owner or a plugin from the tags PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and 5x Rust servers. Filter Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x to find it on the server list.

Server info

Where can PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ be found?

No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 95.31.130.21:28021.

What is the performance like on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Over the last 48 hours the average was 92 server fps, and the lowest was 40. The world held as many as 183,663 entities: buildings, deployables and all other objects. At its peak it used 5,255 MB of memory. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Right now PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is up. Its reported uptime shows a restart roughly 2 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?

Rust network protocol 2634 and build 167781 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe, and when?

The schedule of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 17 October at 11:47 UTC the next wipe is due. The world in play now was built 10 days 18 hours ago. The tags state that it wipes every two weeks.

What can you expect on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ when wipe day arrives?

Its recent wipes averaged 15 players at peak. The peak of the crowd on the latest wipe came 28 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 100% of recent wipes.

Connect

What is the process to join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Use the console: press F1 in Rust and enter client.connect 95.31.130.21:28021. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players It holds up to 200 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category applies: plugins or settings alter the game.

Other

jp0
Custom tag A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.