When Is Rust Force Wipe
44,241 playing now

Offline98.142.0.118:28015checked 20d ago

Chrayntopia-dev

moddedcarbon
Players now 0/ ?
7-day average 0 peak –
Rank #16,226 top 71%
Last wipe 20d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 4.1 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepThu 24 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:39 UTC20d ago 0 – running 0
Thu 24 Sep, 14:31 UTC20d ago 0 – 0.6 days 0
Thu 17 Sep, 01:42 UTC28d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 84/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 22/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 7/ 200

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Chrayntopia-dev?

A gather rate is not given in the name of Chrayntopia-dev. The game's default group cap of 8 players applies. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

What is the map for Chrayntopia-dev?

The map on Chrayntopia-dev is procedural, of size 4,250 and seed 2026832128, made by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Custom Map.

Player count

How many players are on Chrayntopia-dev?

Chrayntopia-dev is not online at present; the last time it was seen was 20 days 3 hours ago.

Where does Chrayntopia-dev stand in the rankings of Rust servers?

Chrayntopia-dev is in the top 71% of all ranked servers, at #16,226 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on Chrayntopia-dev?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team, which is the default for Rust; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): The current game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework used from the tags Chrayntopia-dev publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does Chrayntopia-dev appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Chrayntopia-dev is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.

Server details

What is the location of Chrayntopia-dev?

Region: not published by Chrayntopia-dev. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. Connect using 98.142.0.118:28015.

How reliable is Chrayntopia-dev, and is it currently online?

Right now Chrayntopia-dev is down; the last sighting was 20 days 3 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is Chrayntopia-dev on?

On Linux, Chrayntopia-dev runs Rust network protocol 2633 and build 165217. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does Chrayntopia-dev wipe, and when?

There is no next wipe to predict for Chrayntopia-dev: it wipes at irregular times. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 20 days 4 hours ago.

What can you expect on Chrayntopia-dev when wipe day arrives?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.

Connect

What steps are needed to join Chrayntopia-dev?

Use the console: press F1 in Rust and enter client.connect 98.142.0.118:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players The slot count is 0.
ts8
Group limit 8 per team, which is the default for Rust.
v2633
Protocol Your game version must match protocol 2633 to connect.
cs165217
Build The current game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework used.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.