Offline99.252.41.209:58838checked 4h ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 10:19 UTC13d ago | 1 | – | running | 1 |
| Wed 30 Sep, 02:50 UTC14d ago | 1 | – | 1.3 days | 1 |
| Mon 28 Sep, 12:35 UTC16d ago | 1 | – | 1.6 days | 1 |
| Sat 26 Sep, 19:19 UTC18d ago | 1 | – | 1.7 days | 1 |
| Thu 24 Sep, 08:19 UTC20d ago | 1 | – | 2.5 days | 1 |
| Tue 22 Sep, 16:17 UTC22d ago | 1 | – | 1.7 days | 1 |
| Mon 21 Sep, 14:35 UTC23d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 12:38 UTC26d ago | 1 | held half | 3.1 days | 1 |
| Fri 18 Sep, 04:43 UTC26d ago | 1 | – | 0.3 days | 1 |
| Thu 17 Sep, 17:47 UTC27d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 08:41 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 23:55 UTC27d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 12:51 UTC28d ago | 1 | – | 0.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. Plugins number Carbon on this server. VAC from Valve is active as anti-cheat.
What map is used on Test Server?
The map on Test Server is procedural, made by the game.
Player stats
What is the player count on Test Server?
Right now Test Server is offline, with its last appearance 4 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 10:00 UTC, when the average was 1 players.
What is Test Server's ranking among Rust servers?
Test Server is in the top 46% of all ranked servers, at #10,206 for player hours over the last seven days.
Server tags
What is the meaning of the tags on Test Server?
These tags are set by Test Server and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2635 (Protocol): Your game version must match protocol 2635 to connect; cs167999 (Build): It runs on game build 167999; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Test Server appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Test Server: Rust modded servers, listed live. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Operator and location
What is the location of Test Server?
No region is published by Test Server. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 99.252.41.209:58838.
What is the uptime and reliability of Test Server?
Test Server is currently offline, with the last sighting 4 hours ago. The last 7 full days saw it up 6 of 168 hours, 4% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is Test Server on?
On Windows, Test Server runs Rust network protocol 2635 and build 167999. Joining requires the same protocol on your game; Steam updates it for you.
Wipe info
When does Test Server wipe?
No next wipe can be predicted for Test Server, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world in play now was built 13 days 12 hours ago.
What can you expect on Test Server when wipe day arrives?
The recent wipes of this server drew an average peak of 1 players. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Connect
What steps are needed to join Test Server?
Open Rust, press F1 for the console, then type client.connect 99.252.41.209:58838. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs167999,ts8,^z,^y
Game
gmrust
mp0
ts8
v2635
cs167999
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.