When Is Rust Force Wipe
52,487 playing now

OnlineOC103.15.237.27:28015checked 10m ago

[AU] HoodRust 2x | Solo/Duo/Trio

2x biweekly wipes moddedoxide
Players now 2/ 40 5% full
7-day average 1 peak 8
Rank #3,724 top 17% · #99 in OC
Last wipe 12d ago biweekly schedule
Next wipe 1d 7h Thu 15 Oct, 18:57 UTC

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 45% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:57 UTC, in 1d 7h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 7hThu 15 Oct, 18:57 UTC
15d 7hThu 29 Oct, 18:57 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 7hThu 12 Nov, 18:57 UTC
43d 7hThu 26 Nov, 18:57 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:57 UTC FW12d ago 8 – running 0
Thu 24 Sep, 18:49 UTC19d ago 3 halved by day 5 7 days 0
Thu 17 Sep, 19:10 UTC26d ago 3 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average 0/ 50
Rust Perth | 2x | Fortnightly | Convoys |OC · groups of 8+ · 2x · biweekly · 1 on average 1/ 50
[AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 57 on average 3/ 75
[AU] Winterust - 2x MonthlyOC · groups of 16+ · 2x · monthly · 45 on average 59/ 75
[AU] HollowServers.co 3x Solo/Duo/Trio|LootX3|JUST WIPEDOC · groups of 8+ · 3x · biweekly · 12 on average 11/ 100
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)OC · groups of 8+ · 2x · monthly · 3 on average 2/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [AU] HoodRust 2x | Solo/Duo/Trio?

The name of [AU] HoodRust 2x | Solo/Duo/Trio includes a gather rate of 2x. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What map is used on [AU] HoodRust 2x | Solo/Duo/Trio?

The map on [AU] HoodRust 2x | Solo/Duo/Trio is custom, size 4,000; the file is published for download from this page.

Population

What is the player count on [AU] HoodRust 2x | Solo/Duo/Trio?

On [AU] HoodRust 2x | Solo/Duo/Trio, 2 of 40 slots are filled right now. Averaging 1 players over seven days, it peaked at 8. The busiest time in the last 48 hours was 12:00 UTC, when the average was 3 players.

Where does [AU] HoodRust 2x | Solo/Duo/Trio stand in the rankings of Rust servers?

[AU] HoodRust 2x | Solo/Duo/Trio is #3,724 on player hours over the last seven days, #99 in Oceania, and in the top 17% of all ranked servers.

Server tags

What is the meaning of the tags on [AU] HoodRust 2x | Solo/Duo/Trio?

These tags are set by [AU] HoodRust 2x | Solo/Duo/Trio and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game; OC (Oceania): In the server browser, this appears under Oceania; rustmaps (Custom tag): The owner or a plugin added this tag; it is not a standard Rust tag. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [AU] HoodRust 2x | Solo/Duo/Trio appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [AU] HoodRust 2x | Solo/Duo/Trio: Oceania Rust servers, Rust modded servers, listed live and 2x Rust servers. Filter Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x to find it on the server list.

Operator and location

What is the location of [AU] HoodRust 2x | Solo/Duo/Trio?

With its OC tag, [AU] HoodRust 2x | Solo/Duo/Trio lists itself in Oceania. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 103.15.237.27:28015.

Is the performance on [AU] HoodRust 2x | Solo/Duo/Trio good?

Over the last 48 hours the average was 122 server fps, and the lowest was 90. The world held as many as 109,259 entities: buildings, deployables and all other objects. At its peak it used 5,474 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of [AU] HoodRust 2x | Solo/Duo/Trio?

Right now [AU] HoodRust 2x | Solo/Duo/Trio is up. About 13 hours ago is when it last restarted, based on its reported uptime. It was up 162 of 168 hours in the last 7 full days, 96% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on [AU] HoodRust 2x | Solo/Duo/Trio?

On Linux, [AU] HoodRust 2x | Solo/Duo/Trio runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does [AU] HoodRust 2x | Solo/Duo/Trio wipe?

The prediction for [AU] HoodRust 2x | Solo/Duo/Trio follows its tag because the wipes on record are too few to confirm the schedule. On Thursday 15 October at 18:57 UTC the next wipe is due. The world in play now was built 12 days 16 hours ago. The tags state that it wipes every two weeks.

What can you expect on [AU] HoodRust 2x | Solo/Duo/Trio when wipe day arrives?

An average of 5 players turned out at the busiest point of its recent wipes. 18 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.

Join info

How can you connect to [AU] HoodRust 2x | Solo/Duo/Trio?

Enter client.connect 103.15.237.27:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. You can find its website at https://discord.com/invite/Ur7yUFbrbv.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,OC,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp40
Max players 40 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

OC
Oceania In the server browser, this appears under Oceania.

Other

rustmaps
Custom tag The owner or a plugin added this tag; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.