When Is Rust Force Wipe
38,221 playing now

Online104.129.132.129:28025checked 9m ago

TMD Test [Whitelist Only]

quad biweekly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #9,096 top 41%
Last wipe 7d ago biweekly schedule
Next wipe 6d 22h Thu 22 Oct, 00:48 UTC

Players

AveragePeak
00.250.50.75103:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 41% of all ranked servers, and #485 of the quad servers (top 60%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 00:48 UTC, in 6d 22h. Its biweekly schedule tag · low confidence

Usual gap 6.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

6d 22hThu 22 Oct, 00:48 UTC
21d 16hThu 5 Nov, 19:00 UTC FW
34d 22hThu 19 Nov, 00:48 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:48 UTC7d ago 1 – running 0
Thu 1 Oct, 22:03 UTC FW13d ago 2 halved by day 1 6.1 days 0
Tue 29 Sep, 19:54 UTC15d ago 0 – 2.1 days 0
Thu 17 Sep, 18:15 UTC27d ago 1 halved by day 1 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 0/ 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average 0/ 51
[KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average 0/ 50
Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average 1/ 50
Bates Legend -True PVE-Full Wipe 10/01-Relaxed Vanilla.NA · quad · biweekly · 3 on average 8/ 50
Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 40 on average 48/ 140

Quick answers

from the figures on this page

Server rules

What are the rules and settings on TMD Test [Whitelist Only]?

No gather rate appears in the name of TMD Test [Whitelist Only]. A maximum of 4 players per group, namely quad. It runs roleplay, jobs, towns and rules for roleplay. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for TMD Test [Whitelist Only]?

TMD Test [Whitelist Only] uses a procedural map of size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The name of the map is Custom Map.

Population

How many players are on TMD Test [Whitelist Only]?

The current population of TMD Test [Whitelist Only] is 0, out of 10 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours occurred at 20:00 UTC, with 0 players.

What is TMD Test [Whitelist Only]'s ranking among Rust servers?

TMD Test [Whitelist Only] is in the top 41% of all ranked servers, at #9,096 for player hours over the last seven days. Among servers in the quad group, it is #485.

Tags

What are the tags on TMD Test [Whitelist Only] and what do they mean?

The game's server browser reads these tags from TMD Test [Whitelist Only]: gmrust (Game mode): It offers the standard Rust survival experience; mp10 (Max players): 10 player slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): The current game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): This server is for roleplay; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; modded (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does TMD Test [Whitelist Only] appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, TMD Test [Whitelist Only] is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers and Rust roleplay servers, live. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the location of TMD Test [Whitelist Only]?

Region: not published by TMD Test [Whitelist Only]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 104.129.132.129:28025.

How smooth is the performance on TMD Test [Whitelist Only]?

The average server fps over the last 48 hours was 30, with a low of 28. The world held as many as 83,356 entities: buildings, deployables and all other objects. Memory use peaked at 4,408 MB. Players feel lag when fps drops and entity counts climb.

How stable is TMD Test [Whitelist Only], and is it online now?

Right now TMD Test [Whitelist Only] is up. About 17 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for TMD Test [Whitelist Only]?

Rust network protocol 2634 and build 167781 on Linux is what TMD Test [Whitelist Only] runs. Steam updates your game, but you need the same protocol to join.

Wipe days

How often does TMD Test [Whitelist Only] wipe, and when?

The schedule of TMD Test [Whitelist Only] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 22 October at 00:48 UTC. It has been running its current world since 7 days 1 hours ago. The tags state that it wipes every two weeks.

What can you expect on TMD Test [Whitelist Only] when wipe day arrives?

Its recent wipes averaged 1 players at peak. The peak of the crowd on the latest wipe came 5 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 1.

Connect

How can you connect to TMD Test [Whitelist Only]?

Enter client.connect 104.129.132.129:28025 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect. https://store.themonsterden.net/ is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^r,^p,gmrust,cs167781,ts4,^o^z,modded

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp10
Max players 10 player slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build The current game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.
modded
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.