When Is Rust Force Wipe
47,460 playing now

OnlineNA104.143.2.47:28015checked 14m ago

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]

monthly wipes moddedcarbonpve
Players now 1/ 50 2% full
7-day average 2 peak 6
Rank #3,874 top 17% · #691 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246801:0007:0012:0018:0023:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0007:0012:0018:0023:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Wipe-day peak 5 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:49 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average 6/ 50
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 2/ 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average 4/ 200
Odyssey RusTT 2xPVE|Biweekly|Custom Build Spots|Custom VehiclesNA · groups of 8+ · biweekly · 1 on average 0/ 100
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average 7/ 50
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average 7/ 64

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The name of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] gives no gather rate. Groups can reach 8 players, the default for the game. It runs pve, player-versus-player fighting is absent. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

Which map is running on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] uses a procedural map of size 4,250 with seed 1337, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Custom Map.

Player count

What is the player count on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

On RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)], 1 of 50 slots are filled right now. Averaging 2 players over seven days, it peaked at 6. The highest average over the last 48 hours occurred at 00:00 UTC, with 6 players.

What position does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] hold in the Rust server rankings?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is #3,874 on player hours over the last seven days, #691 in North America, and in the top 17% of all ranked servers.

Server tags

How should you interpret the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

The server browser reads gmrust (Game mode): It offers the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): In PvE, the world provides the danger, not other players; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser lists it under North America from the tags RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is placed in these lists: Rust modded servers, listed live, Best Rust PvE servers, Rust build and creative servers and Rust servers in North America. These filters show it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Where can RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] be found?

The NA tag means RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lists itself in North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 104.143.2.47:28015.

How smooth is the performance on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Over the last 48 hours the average was 30 server fps, and the lowest was 26. The world held as many as 135,340 entities: buildings, deployables and all other objects. At its peak it used 6,380 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is currently up. About 12 minutes ago is when it last restarted, based on its reported uptime. The last 7 full days saw it up 65 of 168 hours, 39% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on?

Rust network protocol 2634 and build 167781 on Linux is what RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe schedule

On what schedule does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipe?

The force wipe is the only wipe RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 3 hours ago. Its tags list a monthly wipe schedule.

What happens on wipe day for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

An average of 5 players turned out at the busiest point of its recent wipes. 26 hours after the latest wipe, the crowd peaked.

Join info

What steps are needed to join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?

Open Rust, press F1 for the console, then type client.connect 104.143.2.47:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join. https://discord.com/invite/478SQzbUU9 is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode It offers the standard Rust survival experience.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.