When Is Rust Force Wipe
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OfflineOC123.50.149.73:28015checked 3d ago

RetroPVE (Testing Server)

monthly wipes moddedcarbonpve
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,780 top 71% · #187 in OC
Last wipe 12d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers, top 85% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:48 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average 26/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average 23/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 10 on average 10/ 100
State of Flux | PVE | Kits | Events | +MoreOC · groups of 8+ · monthly · 2 on average 2/ 40
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|OC · groups of 8+ · monthly · 2 on average 0/ 50
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable BaseOC · groups of 8+ · monthly · 1 on average 1/ 50

Quick answers

from the figures on this page

Server rules

What are the rules and settings on RetroPVE (Testing Server)?

The name of RetroPVE (Testing Server) gives no gather rate. Groups can reach 8 players, the default for the game. It runs pve, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

Which map is running on RetroPVE (Testing Server)?

A procedural map of size 5,000 with seed 511332 runs on RetroPVE (Testing Server), generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

What is the player count on RetroPVE (Testing Server)?

Right now RetroPVE (Testing Server) is offline, with its last appearance 3 days ago. Averaging 0 players over seven days, it peaked at 1.

Where does RetroPVE (Testing Server) stand in the rankings of Rust servers?

For player hours in the last seven days, RetroPVE (Testing Server) ranks #15,780 overall, #187 in Oceania, and is in the top 71% of all ranked servers.

Lists and tags

How should you interpret the tags on RetroPVE (Testing Server)?

The game's server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; OC (Oceania): Its place in the server browser is under Oceania. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does RetroPVE (Testing Server) appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature RetroPVE (Testing Server): Oceania Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

What is the location of RetroPVE (Testing Server)?

With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 123.50.149.73:28015.

How stable is RetroPVE (Testing Server), and is it online now?

The last time RetroPVE (Testing Server) was seen was 3 days ago; it is offline right now. It was up 58 of 168 hours in the last 7 full days, 35% of the time. It was first seen by When Is Rust Force Wipe on 28 September 2026.

What Rust version is RetroPVE (Testing Server) on?

Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

How often does RetroPVE (Testing Server) wipe, and when?

The only wipe on RetroPVE (Testing Server) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 days 13 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for RetroPVE (Testing Server)?

The recent wipes of this server drew an average peak of 2 players. 3 hours after the latest wipe, the crowd peaked.

Connect

How can you connect to RetroPVE (Testing Server)?

Enter client.connect 123.50.149.73:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

OC
Oceania Its place in the server browser is under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.