OfflineOC123.50.149.73:28015checked 3d ago
RetroPVE (Testing Server)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC12d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on RetroPVE (Testing Server)?
The name of RetroPVE (Testing Server) gives no gather rate. Groups can reach 8 players, the default for the game. It runs pve, player-versus-player fighting is absent. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.
Which map is running on RetroPVE (Testing Server)?
A procedural map of size 5,000 with seed 511332 runs on RetroPVE (Testing Server), generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Population
What is the player count on RetroPVE (Testing Server)?
Right now RetroPVE (Testing Server) is offline, with its last appearance 3 days ago. Averaging 0 players over seven days, it peaked at 1.
Where does RetroPVE (Testing Server) stand in the rankings of Rust servers?
For player hours in the last seven days, RetroPVE (Testing Server) ranks #15,780 overall, #187 in Oceania, and is in the top 71% of all ranked servers.
Lists and tags
How should you interpret the tags on RetroPVE (Testing Server)?
The game's server browser reads these tags from RetroPVE (Testing Server): gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; OC (Oceania): Its place in the server browser is under Oceania. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does RetroPVE (Testing Server) appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature RetroPVE (Testing Server): Oceania Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
What is the location of RetroPVE (Testing Server)?
With its OC tag, RetroPVE (Testing Server) lists itself in Oceania. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 123.50.149.73:28015.
How stable is RetroPVE (Testing Server), and is it online now?
The last time RetroPVE (Testing Server) was seen was 3 days ago; it is offline right now. It was up 58 of 168 hours in the last 7 full days, 35% of the time. It was first seen by When Is Rust Force Wipe on 28 September 2026.
What Rust version is RetroPVE (Testing Server) on?
Rust network protocol 2634 and build 166494 on Linux is what RetroPVE (Testing Server) runs. To join, your game must be on the same protocol; Steam handles the update.
Wipe info
How often does RetroPVE (Testing Server) wipe, and when?
The only wipe on RetroPVE (Testing Server) is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was built 12 days 13 hours ago. The tags carry a monthly wipe schedule.
What happens on wipe day for RetroPVE (Testing Server)?
The recent wipes of this server drew an average peak of 2 players. 3 hours after the latest wipe, the crowd peaked.
Connect
How can you connect to RetroPVE (Testing Server)?
Enter client.connect 123.50.149.73:28015 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^p,^m,OC,gmvanilla,cs166494,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.