When Is Rust Force Wipe
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Online147.93.162.142:28415checked 15m ago

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events

2x monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,661 top 25%
Last wipe 3d ago monthly schedule
Next wipe 22d 18h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence

Usual gap 0.7 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

22d 18hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:35 UTC3d ago 2 – running 1
Fri 9 Oct, 20:14 UTC4d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 649 on average 178/ 200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 423 on average 121/ 150
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 302 on average 61/ 500
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 257 on average 60/ 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 246 on average 92/ 150
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 213 on average 106/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Its name puts gather at 2x on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events. The game's default group cap of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is active as anti-cheat.

Which map is running on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events uses a procedural map of size 3,500 with seed 295700, generated by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Population

How many players are on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events holds 0 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 19:00 UTC, when the average was 1 players.

What position does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events hold in the Rust server rankings?

Over the last seven days, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events ranks #5,661 for player hours, placing it in the top 25% of all ranked servers.

Lists and tags

What is the meaning of the tags on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is placed in these lists: EU Rust servers, Rust modded servers, listed live and 2x Rust servers. Filter Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x to find it on the server list.

Operator and location

What is the location of [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

No region tag is published by [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, but its name points to Europe. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 147.93.162.142:28415.

Is the performance on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events good?

It held an average of 60 server fps over the last 48 hours, never below 59. The world held as many as 68,727 entities: buildings, deployables and all other objects. 2,317 MB was the highest memory use. Players feel lag when fps drops and entity counts climb.

What is the uptime and reliability of [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Right now [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is up. About 1 hours ago is when it last restarted, based on its reported uptime. The last 4 full days saw it up 72 of 96 hours, 75% of the time. It was first seen by When Is Rust Force Wipe on 9 October 2026.

What Rust version is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events on?

The version on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is Rust network protocol 2634 and build 167781, on Windows. Steam updates your game, but you need the same protocol to join.

Wipe days

On what schedule does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipe?

The only wipe on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 3 days 12 hours ago. A monthly wipe schedule is published in its tags.

What happens on wipe day for [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 6 hours after the wipe.

Connect

What steps are needed to join [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Use the console: press F1 in Rust and enter client.connect 147.93.162.142:28415. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It holds up to 50 players.
ts8
Group limit 8 per team, which is the default for Rust.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.