When Is Rust Force Wipe
40,338 playing now

Online148.113.198.13:28015checked 10m ago

[US] Facepunch Staging

official monthly wipes vanilla
Players now 7/ 250 3% full
7-day average 11 peak 23
Rank #1,013 top 5%
Last wipe 19d ago monthly schedule
Next wipe 22d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 15h. The force wipe · high confidence

Usual gap 13.8 days between real wipes
Wipe-day peak 27 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

22d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 07:26 UTC5d ago 21 – running 8
Thu 24 Sep, 11:44 UTC19d ago 33 halved by day 11 13.8 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average 414/ 450
[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 220 on average 288/ 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 211 on average 269/ 300
Rusty Moose |US Small|NA · groups of 8+ · monthly · 201 on average 210/ 225
Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 191 on average 161/ 200
Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 150 on average 248/ 325

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [US] Facepunch Staging?

A gather rate is not given in the name of [US] Facepunch Staging. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. You will find it under Official in the game. Vanilla is its own label: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC from Valve is active as anti-cheat.

Which map is running on [US] Facepunch Staging?

[US] Facepunch Staging uses a procedural map of size 4,300 with seed 280505286, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.

Population

What is the player count on [US] Facepunch Staging?

On [US] Facepunch Staging, 7 of 250 slots are filled right now. Averaging 11 players over seven days, it peaked at 23. The busiest time in the last 48 hours was 21:00 UTC, when the average was 19 players.

What position does [US] Facepunch Staging hold in the Rust server rankings?

[US] Facepunch Staging is in the top 5% of all ranked servers, at #1,013 for player hours over the last seven days.

Lists and tags

How should you interpret the tags on [US] Facepunch Staging?

These tags are set by [US] Facepunch Staging and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2635 (Protocol): Joining requires the same protocol version, 2635; cs167779 (Build): It runs on game build 167779; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does [US] Facepunch Staging appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [US] Facepunch Staging is placed in these lists: Official Rust servers, Rust servers in North America and Vanilla Rust servers, live. Filter Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only to find it on the server list.

Operator and location

Where can [US] Facepunch Staging be found?

Its name points to North America, though [US] Facepunch Staging publishes no region tag. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 148.113.198.13:28015.

Is the performance on [US] Facepunch Staging good?

It held an average of 144 server fps over the last 48 hours, never below 92. Buildings, deployables and everything else in the world came to a peak of 133,780 entities. At its peak it used 4,229 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is [US] Facepunch Staging, and is it currently online?

Right now [US] Facepunch Staging is up. The uptime it reports puts the last restart at about 16 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is [US] Facepunch Staging on?

The version on [US] Facepunch Staging is Rust network protocol 2635 and build 167779, on Windows. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does [US] Facepunch Staging wipe, and when?

The force wipe is the only wipe [US] Facepunch Staging takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 19 days 15 hours ago. The tags carry a monthly wipe schedule.

What happens on wipe day for [US] Facepunch Staging?

An average of 27 players turned out at the busiest point of its recent wipes. 35 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 11.

Join info

What steps are needed to join [US] Facepunch Staging?

Open Rust, press F1 for the console, then type client.connect 148.113.198.13:28015. Alternatively, use Launch Rust on this page to start Rust via Steam and join.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs167779,ts8

On When Is Rust Force Wipe

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The slot count is 250.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2635
Protocol Joining requires the same protocol version, 2635.
cs167779
Build It runs on game build 167779.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes happen monthly, together with the force wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.