When Is Rust Force Wipe
37,279 playing now

Online15.235.180.212:28015checked 13m ago

[SEA] Facepunch 1

official monthly wipes vanilla
Players now 15/ 300 5% full
7-day average 28 peak 68
Rank #641 top 3%
Last wipe 13d ago monthly schedule
Next wipe 21d 15h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608004:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence

Wipe-day peak 69 players, last three wipes

Coming wipes

21d 15hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 69 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 196 on average 92/ 200
Rustafied.com - SEA LongEA · groups of 16+ · monthly · 95 on average 35/ 100
VandalRust|JP/KR/SEA|Vanilla|初心者歓迎|月間ワイプEA · groups of 8+ · monthly · 13 on average 8/ 100
nomarust LL | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 9 on average 2/ 200
nomarust Long | JP | Vanilla | MonthlyEA · groups of 8+ · monthly · 7 on average 1/ 200
RustGalaxy Nexus JapanEA · groups of 100+ · monthly · 4 on average 2/ 50

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on [SEA] Facepunch 1?

A gather rate is not given in the name of [SEA] Facepunch 1. Groups can reach 8 players, the default for the game. survival is the game mode, the normal game, with gather, build and raid. Players may raid and fight one another. You will find it under Official in the game. Its self-description is vanilla: this is Facepunch's standard game, with unchanged rates, kits and rules. VAC, Valve's anti-cheat, is enabled.

What is the map for [SEA] Facepunch 1?

The map on [SEA] Facepunch 1 is procedural, of size 4,500 and seed 183258278, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.

Player count

How populated is [SEA] Facepunch 1?

On [SEA] Facepunch 1, 15 of 300 slots are filled right now. Averaging 28 players over seven days, it peaked at 68. In the last 48 hours, the peak hour was 16:00 UTC with an average of 43 players.

What is [SEA] Facepunch 1's ranking among Rust servers?

Over the last seven days, [SEA] Facepunch 1 ranks #641 for player hours, placing it in the top 3% of all ranked servers.

Server tags

How should you interpret the tags on [SEA] Facepunch 1?

The game's server browser reads these tags from [SEA] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival gameplay; mp300 (Max players): 300 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^t (Tutorial on): The Facepunch tutorial is enabled for new players; sc2 (Custom tag): A non-standard tag, applied by the owner or a plugin. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who is the operator of [SEA] Facepunch 1?

124 other servers we track share the playrust.com hostname with [SEA] Facepunch 1, so the same operator most likely runs them all.

Where does [SEA] Facepunch 1 appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, [SEA] Facepunch 1 is placed in these lists: Official Rust servers, Rust tutorial servers and Vanilla Rust servers, live. Its filters on the server list are Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average; Boxes: Official only.

Server info

Where can [SEA] Facepunch 1 be found?

Its name points to Asia, though [SEA] Facepunch 1 publishes no region tag. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 15.235.180.212:28015.

How smooth is the performance on [SEA] Facepunch 1?

It held an average of 136 server fps over the last 48 hours, never below 81. The world held as many as 154,725 entities: buildings, deployables and all other objects. 6,435 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How reliable is [SEA] Facepunch 1, and is it currently online?

Right now [SEA] Facepunch 1 is up. About 13 hours ago is when it last restarted, based on its reported uptime. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

Which Rust version is used on [SEA] Facepunch 1?

On Windows, [SEA] Facepunch 1 runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe days

How often does [SEA] Facepunch 1 wipe, and when?

The force wipe is the only wipe [SEA] Facepunch 1 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 13 days 9 hours ago. A monthly wipe schedule is published in its tags.

What can you expect on [SEA] Facepunch 1 when wipe day arrives?

Its recent wipes averaged 69 players at peak. The peak of the crowd on the latest wipe came 20 hours after the wipe.

Connect

How can you connect to [SEA] Facepunch 1?

Use the console: press F1 in Rust and enter client.connect 15.235.180.212:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On When Is Rust Force Wipe

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival gameplay.
mp300
Max players 300 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^t
Tutorial on The Facepunch tutorial is enabled for new players.

Other

sc2
Custom tag A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.