OnlineNA173.0.146.221:3442checked 8m ago
QC|FR Rust & Furious
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on QC|FR Rust & Furious?
The name of QC|FR Rust & Furious gives no gather rate. Up to 8 players form a group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are enabled. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC from Valve is active as anti-cheat.
Which map is running on QC|FR Rust & Furious?
QC|FR Rust & Furious uses a procedural map of size 4,250 with seed 2638, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map.
Player stats
What is the player count on QC|FR Rust & Furious?
On QC|FR Rust & Furious, 0 of 75 slots are filled right now. The seven-day average player count is 0.
What position does QC|FR Rust & Furious hold in the Rust server rankings?
QC|FR Rust & Furious is #15,955 on player hours over the last seven days, #1,544 in North America, and in the top 72% of all ranked servers.
Lists and tags
What are the tags on QC|FR Rust & Furious and what do they mean?
These tags are set by QC|FR Rust & Furious and read by the game's server browser: gmrust (Game mode): It offers the standard Rust survival experience; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; NA (North America): In the server browser, this appears under North America. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does QC|FR Rust & Furious appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, QC|FR Rust & Furious is placed in these lists: Rust modded servers, listed live and Rust servers in North America. Filter Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks to find it on the server list.
Operator and location
What is the location of QC|FR Rust & Furious?
With its NA tag, QC|FR Rust & Furious lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 173.0.146.221:3442.
How smooth is the performance on QC|FR Rust & Furious?
It held an average of 96 server fps over the last 48 hours, never below 37. The world held as many as 101,106 entities: buildings, deployables and all other objects. At its peak it used 6,217 MB of memory. Players feel lag when fps drops and entity counts climb.
How stable is QC|FR Rust & Furious, and is it online now?
Right now QC|FR Rust & Furious is up. About 12 days 17 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What Rust version is QC|FR Rust & Furious on?
Rust network protocol 2634 and build 166494 on Linux is what QC|FR Rust & Furious runs. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does QC|FR Rust & Furious wipe, and when?
Once a month, QC|FR Rust & Furious wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. It has been running its current world since 12 days 18 hours ago. The tags carry a monthly wipe schedule.
What can you expect on QC|FR Rust & Furious when wipe day arrives?
An average of 0 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.
Join info
What is the process to join QC|FR Rust & Furious?
Enter client.connect 173.0.146.221:3442 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp75
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
