OnlineOC180.150.91.79:28050checked 10m ago
Old Souls PVE AU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 59% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:13 UTC FW12d ago | 4 | – | running | 0 |
| Thu 1 Oct, 10:50 UTC12d ago | 4 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Old Souls PVE AU?
The name of Old Souls PVE AU gives no gather rate. The game's default group cap of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
Which map is running on Old Souls PVE AU?
Old Souls PVE AU uses a procedural map of size 6,000 with seed 6543523, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.
Player count
How populated is Old Souls PVE AU?
Old Souls PVE AU holds 1 players of its 50 slots at the moment. Averaging 0 players over seven days, it peaked at 3. In the last 48 hours, the peak hour was 02:00 UTC with an average of 2 players.
Where does Old Souls PVE AU stand in the rankings of Rust servers?
Old Souls PVE AU is #5,519 on player hours over the last seven days, #132 in Oceania, and in the top 25% of all ranked servers.
Lists and tags
How should you interpret the tags on Old Souls PVE AU?
The game's server browser reads these tags from Old Souls PVE AU: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): It holds up to 50 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes happen monthly, together with the force wipe; ^p (PvE): Combat between players is off; the world is the source of danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; OC (Oceania): The server browser lists it under Oceania. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Old Souls PVE AU appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include Old Souls PVE AU: Oceania Rust servers, Rust modded servers, listed live and Best Rust PvE servers. Its filters on the server list are Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
What is the location of Old Souls PVE AU?
The OC tag means Old Souls PVE AU lists itself in Oceania. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 180.150.91.79:28050.
What is the performance like on Old Souls PVE AU?
The average server fps over the last 48 hours was 77, with a low of 1. Buildings, deployables and everything else in the world came to a peak of 229,169 entities. At its peak it used 5,045 MB of memory. What players call lag is low fps plus a rising entity count.
How reliable is Old Souls PVE AU, and is it currently online?
You can connect to Old Souls PVE AU at this moment. The uptime it reports puts the last restart at about 6 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
Which Rust version is used on Old Souls PVE AU?
On Windows, Old Souls PVE AU runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Wipe schedule
How often does Old Souls PVE AU wipe, and when?
Once a month, Old Souls PVE AU wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world in play now was built 12 days 7 hours ago. A monthly wipe schedule is published in its tags.
What happens on wipe day for Old Souls PVE AU?
Its recent wipes averaged 4 players at peak. 15 hours after the latest wipe, the crowd peaked.
Join info
How can you connect to Old Souls PVE AU?
Use the console: press F1 in Rust and enter client.connect 180.150.91.79:28050. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://discord.com/invite/SQEEQUARS4.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,OC,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
