When Is Rust Force Wipe
66,722 playing now

Online185.135.81.17:35000checked 11m ago

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

2x weekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 3
Rank #6,888 top 31%
Last wipe 5d ago weekly schedule
Next wipe 1d 11h Fri 16 Oct, 00:59 UTC

Players

AveragePeak
00.511.5214:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 00:59 UTC, in 1d 11h. Its weekly schedule tag · low confidence

Usual gap 5.9 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

1d 11hFri 16 Oct, 00:59 UTC
8d 11hFri 23 Oct, 00:59 UTC
15d 11hFri 30 Oct, 00:59 UTC
22d 5hThu 5 Nov, 19:00 UTC FW
22d 11hFri 6 Nov, 00:59 UTC
29d 11hFri 13 Nov, 00:59 UTC
36d 11hFri 20 Nov, 00:59 UTC
43d 11hFri 27 Nov, 00:59 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC5d ago 2 – running 0
Sat 3 Oct, 02:50 UTC11d ago 1 halved by day 2 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 294 on average 35/ 1000
Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 246 on average 1540/ 1600
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average 155/ 200
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 109/ 1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 201 on average 79/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 32/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The name of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) includes a gather rate of 2x. Up to 8 players form a group, which is the game's default. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.

What map is used on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

A procedural map of size 4,000 with seed 621411223 runs on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), generated by the game. You can view it on RustMaps from this page, because size and seed determine the map. The map is named Custom Map.

Player stats

How populated is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The current population of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is 0, out of 100 slots. The seven-day average is 0 players, with a peak of 3. The busiest time in the last 48 hours was 17:00 UTC, when the average was 1 players.

What position does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) hold in the Rust server rankings?

Over the last seven days, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) ranks #6,888 for player hours, placing it in the top 31% of all ranked servers.

Lists and tags

How should you interpret the tags on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The game's server browser reads these tags from Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Joining requires the same protocol version, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^w (Weekly): Wipes take place weekly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): Rust modded servers, listed live and 2x Rust servers. These filters show it on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Server details

What is the location of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

There is no region published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 185.135.81.17:35000.

Is the performance on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) good?

It held an average of 87 server fps over the last 48 hours, never below 40. The world held as many as 96,069 entities: buildings, deployables and all other objects. 2,878 MB was the highest memory use. What players call lag is low fps plus a rising entity count.

How stable is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), and is it online now?

You can connect to Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) at this moment. The uptime it reports puts the last restart at about 10 hours ago. It was up 168 of 168 hours in the last 7 full days, 100% of the time. It was first seen by When Is Rust Force Wipe on 3 October 2026.

Which Rust version is used on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

On Windows, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs Rust network protocol 2634 and build 166652. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe?

The schedule of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Friday 16 October at 00:59 UTC. The world in play now was built 5 days 12 hours ago. The tags list a weekly wipe schedule.

What can you expect on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) when wipe day arrives?

Its recent wipes averaged 2 players at peak. The peak of the crowd on the latest wipe came 10 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of recent wipes. Otherwise, the crowd fell below half by day 2.

Join info

What steps are needed to join Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

Use the console: press F1 in Rust and enter client.connect 185.135.81.17:35000. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Joining requires the same protocol version, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes take place weekly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.