When Is Rust Force Wipe
32,798 playing now

Online185.189.255.170:35115checked 10m ago

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]

1x weekly wipes moddedoxidepve
Players now 3/ 100 3% full
7-day average 12 peak 34
Rank #977 top 4%
Last wipe 6d ago weekly schedule
Next wipe 7d 10h Thu 22 Oct, 15:15 UTC

Players

AveragePeak
0510152006:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 15:15 UTC, in 7d 10h. Every other Thursday at 15:15 UTC · medium confidence

Usual gap 14 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 37 players, last three wipes
Crowd held 33% else halves by day 4.5

Coming wipes

7d 10hThu 22 Oct, 15:15 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
35d 10hThu 19 Nov, 15:15 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 15:15 UTC6d ago 34 – running 12
Thu 1 Oct, 18:18 UTC FW13d ago 44 halved by day 5 6.9 days 5
Thu 24 Sep, 15:14 UTC20d ago 34 halved by day 4 7.1 days 8
Thu 17 Sep, 15:10 UTC27d ago 35 held half 7 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#3 Wasilisc PvE х5EU · groups of 8+ · weekly · 6 on average 0/ 200
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss ZombieEU · groups of 8+ · weekly · 5 on average 1/ 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average 2/ 30
RustMode PvE | 10/8 | No Tech Tree | Skills | Raids | EventsNA · groups of 150+ · weekly · 4 on average 3/ 50
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom WNA · groups of 8+ · 1x · weekly · 3 on average 0/ 75
[GUA] MODDED 2Х | PVE | MAP WIPE 11.10EU · groups of 64+ · weekly · 2 on average 0/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Its name puts gather at 1x on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The group limit is 200 players. It runs pve, no combat against other players. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

What map is used on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] uses a procedural map of size 4,500 with seed 1408068369, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

How populated is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The current population of [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is 3, out of 100 slots. Averaging 12 players over seven days, it peaked at 34. The busiest time in the last 48 hours was 16:00 UTC, when the average was 17 players.

What is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]'s ranking among Rust servers?

[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is in the top 4% of all ranked servers, at #977 for player hours over the last seven days.

Lists and tags

What are the tags on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] and what do they mean?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp100 (Max players): 100 player slots; ts200 (Group limit): A team may contain up to 200 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^w (Weekly): It wipes every week; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server appears in Modded, as plugins or settings modify the game from the tags [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who operates [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

The tpve.ru hostname [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] publishes is not used by any other server we track.

Where does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]: Rust modded servers, listed live and Best Rust PvE servers. These filters show it on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 1x; Average players: 10+ on average.

Server details

Where can [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] be found?

Region: not published by [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 185.189.255.170:35115.

What is the performance like on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Over the last 48 hours the average was 114 server fps, and the lowest was 10. Buildings, deployables and everything else in the world came to a peak of 182,482 entities. At its peak it used 10,329 MB of memory. Players feel lag when fps drops and entity counts climb.

How reliable is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], and is it currently online?

Right now [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] is up. Its reported uptime shows a restart roughly 23 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] on?

On Linux, [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

When does [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] wipe?

For [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill], the wipe rhythm is every other Thursday at 15:15 UTC. On Thursday 22 October at 15:15 UTC the next wipe is due. The world in play now was built 6 days 13 hours ago. The tags list a weekly wipe schedule.

What can you expect on [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] when wipe day arrives?

An average of 37 players turned out at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 33% of recent wipes. Otherwise, the crowd fell below half by day 4.5.

Connect

What steps are needed to join [PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]?

Open Rust, press F1 for the console, then type client.connect 185.189.255.170:35115. Alternatively, use Launch Rust on this page to start Rust via Steam and join. You can find its website at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^p,gmrust,cs167781,ts200,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players 100 player slots.
ts200
Group limit A team may contain up to 200 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes every week.

Gameplay

^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.