When Is Rust Force Wipe
34,007 playing now

Online185.50.107.85:28015checked 15m ago

[SA] Facepunch 2

official monthly wipes vanilla
Players now 15/ 350 4% full
7-day average 13 peak 36
Rank #936 top 4%
Last wipe 13d ago monthly schedule
Next wipe 21d 14h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
01020304005:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence

Wipe-day peak 27 players, last three wipes

Coming wipes

21d 14hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 27, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW13d ago 27 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 130/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average 69/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average 396/ 475
Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average 90/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 85/ 125
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 255 on average 56/ 300

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on [SA] Facepunch 2?

A gather rate is not given in the name of [SA] Facepunch 2. The game's default group cap of 8 players applies. It runs survival, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. Vanilla is its own label: this is Facepunch's standard game, with unchanged rates, kits and rules. The server has VAC on: Valve's anti-cheat.

What map is used on [SA] Facepunch 2?

A procedural map of size 4,500 with seed 1046378604 runs on [SA] Facepunch 2, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Player count

How populated is [SA] Facepunch 2?

[SA] Facepunch 2 holds 15 players of its 350 slots at the moment. The seven-day average is 13 players, with a peak of 36. The busiest time in the last 48 hours was 00:00 UTC, when the average was 34 players.

Where does [SA] Facepunch 2 stand in the rankings of Rust servers?

[SA] Facepunch 2 is in the top 4% of all ranked servers, at #936 for player hours over the last seven days.

Lists and tags

What are the tags on [SA] Facepunch 2 and what do they mean?

These tags are set by [SA] Facepunch 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): It holds up to 350 players; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): The region code is not set; ^m (Monthly): Facepunch's force wipe marks its monthly wipe; ^v (Vanilla): This is Facepunch's standard game, with unchanged rates, kits and rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; sc2 (Custom tag): A non-standard tag, applied by the owner or a plugin. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Who is the operator of [SA] Facepunch 2?

The playrust.com hostname published by [SA] Facepunch 2 is also used by 124 other servers we track, suggesting the same operator runs them.

Where does [SA] Facepunch 2 appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature [SA] Facepunch 2: Official Rust servers, Rust tutorial servers and Vanilla Rust servers, live. Filter Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 10+ on average; Boxes: Official only to find it on the server list.

Operator and location

Where can [SA] Facepunch 2 be found?

No region is published by [SA] Facepunch 2. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 185.50.107.85:28015.

Is the performance on [SA] Facepunch 2 good?

The average server fps over the last 48 hours was 127, with a low of 91. The world held as many as 135,197 entities: buildings, deployables and all other objects. At its peak it used 5,726 MB of memory. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of [SA] Facepunch 2?

You can connect to [SA] Facepunch 2 at this moment. Its reported uptime shows a restart roughly 39 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on [SA] Facepunch 2?

Rust network protocol 2634 and build 167781 on Windows is what [SA] Facepunch 2 runs. Steam updates your game, but you need the same protocol to join.

Wipe schedule

When does [SA] Facepunch 2 wipe?

The force wipe is the only wipe [SA] Facepunch 2 takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world since 13 days 10 hours ago. A monthly wipe schedule is published in its tags.

What can you expect on [SA] Facepunch 2 when wipe day arrives?

Its recent wipes averaged 27 players at peak. The peak of the crowd on the latest wipe came 47 hours after the wipe.

How to join

What is the process to join [SA] Facepunch 2?

Use the console: press F1 in Rust and enter client.connect 185.50.107.85:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,^m,^v,^t,gmrust,cs167781,sc2,ts8

On When Is Rust Force Wipe

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players It holds up to 350 players.
ts8
Group limit The default team size is 8.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks its monthly wipe.

Difficulty

^v
Vanilla This is Facepunch's standard game, with unchanged rates, kits and rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players on this server.

Other

sc2
Custom tag A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.