When Is Rust Force Wipe
93,719 playing now

Offline35.132.96.40:28115checked 8d ago

Magic Test Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,967 top 71%
Last wipe 18d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.4 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepFri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 14:39 UTC18d ago 1 – running 1
Fri 25 Sep, 17:58 UTC19d ago 1 – 1.9 days 0
Tue 22 Sep, 21:43 UTC22d ago 1 held half 2.8 days 0
Sat 19 Sep, 15:13 UTC26d ago 1 held half 3.3 days 0
Thu 17 Sep, 21:03 UTC27d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average 27/ 400
[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average 26/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average 6/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average 5/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 7 on average 13/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Magic Test Server?

The name of Magic Test Server gives no gather rate. The game's default group cap of 8 players applies. primitive is the game mode, bows, spears and melee instead of guns. Players may raid and fight one another. It is a Modded listing: the game is changed by plugins or settings. The plugin count is Carbon. The server has VAC on: Valve's anti-cheat.

What map is used on Magic Test Server?

A procedural map runs on Magic Test Server, generated by the game.

Player count

How many players are on Magic Test Server?

At the moment Magic Test Server is offline, and it was last online 8 days 17 hours ago.

What position does Magic Test Server hold in the Rust server rankings?

Over the last seven days, Magic Test Server ranks #15,967 for player hours, placing it in the top 71% of all ranked servers.

Server tags

What is the meaning of the tags on Magic Test Server?

The game's server browser reads these tags from Magic Test Server: gmprimitive (Game mode): The primitive mode removes guns; you use bows, spears and melee; mp10 (Max players): It holds up to 10 players; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Your game version must match protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): There is no region code; ^z (Modded): This server appears in Modded, as plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Magic Test Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Magic Test Server is placed in these lists: Rust modded servers, listed live and Best primitive Rust servers. Filter Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more to find it on the server list.

Server details

What is the location of Magic Test Server?

Region: not published by Magic Test Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. Connect using 35.132.96.40:28115.

What is the uptime and reliability of Magic Test Server?

Right now Magic Test Server is down; the last sighting was 8 days 17 hours ago. The last 7 full days saw it up 0 of 168 hours, 0% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What Rust version is Magic Test Server on?

Rust network protocol 2633 and build 165217 on Windows is what Magic Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does Magic Test Server wipe?

No next wipe can be predicted for Magic Test Server, which wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 18 days 1 hours ago.

What happens on wipe day for Magic Test Server?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe. Half that peak was held by the crowd until the next wipe in 100% of its recent wipes.

Connect

How can you connect to Magic Test Server?

Enter client.connect 35.132.96.40:28115 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmprimitive,cs165217,ts8,^z,^y

Game

gmprimitive
Game mode The primitive mode removes guns; you use bows, spears and melee.
mp10
Max players It holds up to 10 players.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2633
Protocol Your game version must match protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code There is no region code.

Mods and access

^z
Modded This server appears in Modded, as plugins or settings modify the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.