Online37.60.224.119:30115checked 9m ago
Q1 - Aim Training / Matchmaking / Facechecks - EU Main
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The name of Q1 - Aim Training / Matchmaking / Facechecks - EU Main gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. Under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map for Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main is procedural, of size 1,000 and seed 1337, made by the game. You can view it on RustMaps from this page, because size and seed determine the map.
Player stats
What is the player count on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Q1 - Aim Training / Matchmaking / Facechecks - EU Main holds 0 players of its 16 slots at the moment. Averaging 1 players over seven days, it peaked at 1. In the last 48 hours, the peak hour was 23:00 UTC with an average of 1 players.
What position does Q1 - Aim Training / Matchmaking / Facechecks - EU Main hold in the Rust server rankings?
Over the last seven days, Q1 - Aim Training / Matchmaking / Facechecks - EU Main ranks #3,911 for player hours, placing it in the top 18% of all ranked servers.
Server tags
What is the meaning of the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The server browser reads gmrust (Game mode): Standard survival gameplay; mp16 (Max players): The slot count is 16; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2633 (Protocol): Joining requires the same protocol version, 2633; cs163207 (Build): It runs on game build 163207; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code from the tags Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.
Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main appear in When Is Rust Force Wipe lists and filters?
These themed lists on When Is Rust Force Wipe feature Q1 - Aim Training / Matchmaking / Facechecks - EU Main: Best Rust community servers, EU Rust servers and Rust combat training servers. Filter Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more to find it on the server list.
Server details
Where can Q1 - Aim Training / Matchmaking / Facechecks - EU Main be found?
No region tag is published by Q1 - Aim Training / Matchmaking / Facechecks - EU Main, but its name points to Europe. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 37.60.224.119:30115.
How smooth is the performance on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Over the last 48 hours the average was 10 server fps, and the lowest was 8. The world held as many as 2,771 entities: buildings, deployables and all other objects. At its peak it used 838 MB of memory. What players call lag is low fps plus a rising entity count.
How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it currently online?
You can connect to Q1 - Aim Training / Matchmaking / Facechecks - EU Main at this moment. Its reported uptime shows a restart roughly 10 days 3 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.
What Rust version is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?
On Linux, Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207. Joining requires the same protocol on your game; Steam updates it for you.
Wipe days
When does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe?
Too few wipes of Q1 - Aim Training / Matchmaking / Facechecks - EU Main are recorded for its rhythm to be known. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been running its current world since 39 days 4 hours ago.
Join info
How can you connect to Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Open Rust, press F1 for the console, then type client.connect 37.60.224.119:30115. Alternatively, use Launch Rust on this page to start Rust via Steam and join.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp16
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.