When Is Rust Force Wipe
47,081 playing now

Online64.40.8.156:23014checked 14m ago

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN

weekly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,947 top 72%
Last wipe 33d ago weekly schedule
Next wipe 1d 10h Thu 15 Oct, 20:32 UTC

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 15 October, 20:32 UTC, in 1d 10h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 107/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 4/ 200
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average 39/ 100
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 5/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average 35/ 200

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

No gather rate appears in the name of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN. Groups can reach 100 players at most. survival is the game mode, the default game of gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server has VAC on: Valve's anti-cheat.

What is the map for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

A procedural map of size 3,500 with seed 1 runs on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Mods / FPS+ / 4 Max.

Player count

What is the player count on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

On PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, 0 of 50 slots are filled right now. The average player count for the last seven days is 0.

What position does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN hold in the Rust server rankings?

Over the last seven days, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN ranks #15,947 for player hours, placing it in the top 72% of all ranked servers.

Server tags

What is the meaning of the tags on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

These tags are set by PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN and read by the game's server browser: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The slot count is 50; ts100 (Group limit): A team may contain up to 100 players; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): It runs on game build 163493; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $rus1 (Region code): The code for this region is us1; ^w (Weekly): It wipes every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies: plugins or settings alter the game. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Who manages PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN and 2 other servers we track publish the same theprojectlazarus.com hostname, so they are most likely run by the same operator.

Where does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is placed in these lists: Rust modded servers, listed live. Filter Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly to find it on the server list.

Server info

Where can PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN be found?

Region: not published by PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN; its region code is us1. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 64.40.8.156:23014.

How smooth is the performance on PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

The average server fps over the last 48 hours was 40, with a low of 33. Buildings, deployables and everything else in the world came to a peak of 86,204 entities. Memory use peaked at 2,835 MB. Players feel lag when fps drops and entity counts climb.

How stable is PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN, and is it online now?

Right now PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN is up. The uptime it reports puts the last restart at about 9 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Rust network protocol 2633 and build 163493 on Linux is what PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN runs. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN wipe, and when?

The next wipe of PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN comes as an estimate from weekly: 7 days after its last wipe. On Thursday 15 October at 20:32 UTC the next wipe is due. The world in play now was built 33 days 13 hours ago. A weekly wipe schedule is published in its tags.

Join info

What steps are needed to join PRIVATE TEST SERVER - PROJECT LAZARUS - DO NOT JOIN?

Enter client.connect 64.40.8.156:23014 after pressing F1 to open the console in Rust. Or use Launch Rust here to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2633,^w,gmvanilla,cs163493,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players The slot count is 50.
ts100
Group limit A team may contain up to 100 players.
v2633
Protocol To join, your game must be on protocol 2633.
cs163493
Build It runs on game build 163493.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$rus1
Region code The code for this region is us1.

Wipe schedule

^w
Weekly It wipes every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.