When Is Rust Force Wipe
77,568 playing now

Offline73.82.177.252:28015checked 2d ago

Chip's Test Server

moddedoxide
Players now 0/ 5 0% full
7-day average 1 peak 1
Rank #11,502 top 52%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep12 Oct13 Oct14 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:28 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average 18/ 400
[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average 24/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average 6/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average 1/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average 7/ 100

Quick answers

from the figures on this page

Server rules

What are the rules and settings on Chip's Test Server?

A gather rate is not given in the name of Chip's Test Server. Groups can reach 8 players, the default for the game. primitive is the game mode, bows, spears and melee instead of guns. Fighting and raiding between players are allowed. It is a Modded listing: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on: Valve's anti-cheat.

Which map is running on Chip's Test Server?

The map on Chip's Test Server is procedural, made by the game.

Player count

How many players are on Chip's Test Server?

Right now Chip's Test Server is offline, with its last appearance 2 days 15 hours ago. Averaging 1 players over seven days, it peaked at 1.

What position does Chip's Test Server hold in the Rust server rankings?

Over the last seven days, Chip's Test Server ranks #11,502 for player hours, placing it in the top 52% of all ranked servers.

Server tags

What is the meaning of the tags on Chip's Test Server?

The server browser reads gmprimitive (Game mode): The primitive mode removes guns; you use bows, spears and melee; mp5 (Max players): 5 player slots; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings from the tags Chip's Test Server publishes. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does Chip's Test Server appear in When Is Rust Force Wipe lists and filters?

On When Is Rust Force Wipe, Chip's Test Server is placed in these lists: Rust modded servers, listed live and Best primitive Rust servers. These filters show it on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Operator and location

What is the location of Chip's Test Server?

No region is published by Chip's Test Server. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 73.82.177.252:28015.

How reliable is Chip's Test Server, and is it currently online?

Chip's Test Server is currently offline, with the last sighting 2 days 15 hours ago. The last 7 full days saw it up 4 of 168 hours, 2% of the time. It was first seen by When Is Rust Force Wipe on 15 September 2026.

What Rust version is Chip's Test Server on?

Rust network protocol 2634 and build 167398 on Linux is what Chip's Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does Chip's Test Server wipe?

The wipes of Chip's Test Server on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 2 days 17 hours ago.

What happens on wipe day for Chip's Test Server?

An average of 1 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 0 hours after the wipe.

How to join

How can you connect to Chip's Test Server?

Use the console: press F1 in Rust and enter client.connect 73.82.177.252:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode The primitive mode removes guns; you use bows, spears and melee.
mp5
Max players 5 player slots.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build Game build: 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.