Online82.145.53.15:28017checked 14m ago
RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 17:58 UTC, in 1d 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW12d ago | 5 | – | running | 1 |
| Fri 18 Sep, 17:29 UTC25d ago | 4 | halved by day 3 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The name of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] includes a gather rate of 2x. The game's default group cap of 8 players applies. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.
What is the map for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] uses a procedural map of size 5,800 with seed 1812305520, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is fantomasx.
Population
How many players are on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The current population of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is 0, out of 101 slots. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 08:00 UTC, when the average was 3 players.
Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] stand in the rankings of Rust servers?
Over the last seven days, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] ranks #3,882 for player hours, placing it in the top 17% of all ranked servers.
Tags
What are the tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] and what do they mean?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp101 (Max players): 101 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^w (Weekly): The wipe cycle is one week; ^r (Roleplay): A server dedicated to roleplay; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins from the tags RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.
Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] appear in When Is Rust Force Wipe lists and filters?
These When Is Rust Force Wipe lists include RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live, 2x Rust servers and Rust zombie servers. Its filters on the server list are Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server details
Where can RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] be found?
Region: not published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 82.145.53.15:28017.
How smooth is the performance on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
The average server fps over the last 48 hours was 154, with a low of 101. The world held as many as 217,473 entities: buildings, deployables and all other objects. Memory use peaked at 5,165 MB. What players call lag is low fps plus a rising entity count.
What is the uptime and reliability of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Right now RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is up. Its reported uptime shows a restart roughly 11 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.
What is the Rust version for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
On Linux, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.
Wipe info
How often does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe, and when?
The schedule of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 17:58 UTC. The world in play now was built 12 days 18 hours ago. Its tags state a weekly wipe schedule.
What can you expect on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] when wipe day arrives?
The recent wipes of this server drew an average peak of 4 players. 19 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.
Connect
What steps are needed to join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?
Use the console: press F1 in Rust and enter client.connect 82.145.53.15:28017. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167781,ts8
Game
gmvanilla
mp101
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Gameplay
^r
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
