When Is Rust Force Wipe
59,955 playing now

Online82.145.53.15:28017checked 14m ago

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]

2x weekly wipes moddedcarbonpve
Players now 0/ 101 0% full
7-day average 1 peak 5
Rank #3,882 top 17%
Last wipe 12d ago weekly schedule
Next wipe 1d 5h Thu 15 Oct, 17:58 UTC

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:58 UTC, in 1d 5h. Its weekly schedule tag · low confidence

Usual gap 13 days between real wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 3

Coming wipes

1d 5hThu 15 Oct, 17:58 UTC
8d 5hThu 22 Oct, 17:58 UTC
15d 5hThu 29 Oct, 17:58 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
29d 5hThu 12 Nov, 17:58 UTC
36d 5hThu 19 Nov, 17:58 UTC
43d 5hThu 26 Nov, 17:58 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW12d ago 5 – running 1
Fri 18 Sep, 17:29 UTC25d ago 4 halved by day 3 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLSgroups of 20+ · 2x · weekly · 4 on average 0/ 100
Mad Science Reborn | PVE | 2X+ | Raidable Bases | BossesEU · groups of 8+ · 2x · weekly · 2 on average 0/ 100
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINAEU · groups of 8+ · 2x · monthly · 20 on average 21/ 150
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|NA · groups of 15+ · 2x · biweekly · 13 on average 9/ 100
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]groups of 200+ · 1x · weekly · 12 on average 9/ 100
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKillgroups of 10+ · 2x · monthly · 11 on average 15/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The name of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] includes a gather rate of 2x. The game's default group cap of 8 players applies. It runs roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game, so the server browser puts it under Modded. Plugins number Carbon on this server. VAC, Valve's anti-cheat, is enabled.

What is the map for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] uses a procedural map of size 5,800 with seed 1812305520, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The name of the map is fantomasx.

Population

How many players are on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The current population of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is 0, out of 101 slots. Averaging 1 players over seven days, it peaked at 5. The busiest time in the last 48 hours was 08:00 UTC, when the average was 3 players.

Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] stand in the rankings of Rust servers?

Over the last seven days, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] ranks #3,882 for player hours, placing it in the top 17% of all ranked servers.

Tags

What are the tags on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] and what do they mean?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp101 (Max players): 101 player slots; ts8 (Group limit): The default team size is 8; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The current game build is 167781; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): There is no region code; ^w (Weekly): The wipe cycle is one week; ^r (Roleplay): A server dedicated to roleplay; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins from the tags RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] publishes. Its current players, queue, and world creation time come from the tags and appear at the top of this page.

Where does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]: Rust modded servers, listed live, Best Rust PvE servers, Rust roleplay servers, live, 2x Rust servers and Rust zombie servers. Its filters on the server list are Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server details

Where can RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] be found?

Region: not published by RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 82.145.53.15:28017.

How smooth is the performance on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

The average server fps over the last 48 hours was 154, with a low of 101. The world held as many as 217,473 entities: buildings, deployables and all other objects. Memory use peaked at 5,165 MB. What players call lag is low fps plus a rising entity count.

What is the uptime and reliability of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Right now RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] is up. Its reported uptime shows a restart roughly 11 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

On Linux, RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781. Steam updates your game, but you need the same protocol to join.

Wipe info

How often does RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] wipe, and when?

The schedule of RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 17:58 UTC. The world in play now was built 12 days 18 hours ago. Its tags state a weekly wipe schedule.

What can you expect on RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree] when wipe day arrives?

The recent wipes of this server drew an average peak of 4 players. 19 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. Otherwise, the crowd fell below half by day 3.

Connect

What steps are needed to join RustGamingNation|EVERWILD|PvE|2x[Events|Zombies|SkillTree]?

Use the console: press F1 in Rust and enter client.connect 82.145.53.15:28017. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp101
Max players 101 player slots.
ts8
Group limit The default team size is 8.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The current game build is 167781.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code There is no region code.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Gameplay

^r
Roleplay A server dedicated to roleplay.
^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.