When Is Rust Force Wipe
33,516 playing now

OnlineEU92.118.11.28:28500checked 11m ago

RustBase Main [x2, nolimit]

2x weekly wipes vanillamoddedcarbon
Players now 0/ 500 0% full
7-day average 0 peak 4
Rank #4,451 top 20% · #1509 in EU
Last wipe 3d ago weekly schedule
Next wipe 3d 3h Sat 17 Oct, 09:05 UTC

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 09:05 UTC, in 3d 3h. Its weekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 0% else halves by day 1.5

Coming wipes

3d 3hSat 17 Oct, 09:05 UTC
10d 3hSat 24 Oct, 09:05 UTC
17d 3hSat 31 Oct, 09:05 UTC
22d 13hThu 5 Nov, 19:00 UTC FW
24d 3hSat 7 Nov, 09:05 UTC
31d 3hSat 14 Nov, 09:05 UTC
38d 3hSat 21 Nov, 09:05 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:05 UTC3d ago 4 – running 1
Fri 2 Oct, 01:03 UTC12d ago 5 halved by day 1 8.3 days 1
Sat 26 Sep, 09:04 UTC17d ago 4 halved by day 2 5.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average 9/ 1000
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 260 on average 0/ 250
Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 230 on average 40/ 100
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average 41/ 1750
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 202 on average 26/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average 2/ 100

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on RustBase Main [x2, nolimit]?

By its name, RustBase Main [x2, nolimit] gathers at 2x. Up to 50 players are allowed in a group. It runs survival, the normal game, with gather, build and raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Carbon. It uses the term vanilla for itself: no rates, kits or rules are altered from Facepunch's version. VAC from Valve is active as anti-cheat.

What map is used on RustBase Main [x2, nolimit]?

The map on RustBase Main [x2, nolimit] is procedural, of size 4,000 and seed 1337, made by the game. The same size and seed produce the same map, so RustMaps can show it from this page. It carries the map name Custom Map.

Player stats

How populated is RustBase Main [x2, nolimit]?

The current population of RustBase Main [x2, nolimit] is 0, out of 500 slots. Averaging 0 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 11:00 UTC, when the average was 1 players.

What position does RustBase Main [x2, nolimit] hold in the Rust server rankings?

RustBase Main [x2, nolimit] is #4,451 on player hours over the last seven days, #1,509 in Europe, and in the top 20% of all ranked servers.

Server tags

How should you interpret the tags on RustBase Main [x2, nolimit]?

The game's server browser reads these tags from RustBase Main [x2, nolimit]: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts50 (Group limit): The maximum team size is 50; v2634 (Protocol): Joining requires the same protocol version, 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): No rates, kits or rules are altered from Facepunch's version; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser, this appears under Europe. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does RustBase Main [x2, nolimit] appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature RustBase Main [x2, nolimit]: EU Rust servers, Rust modded servers, listed live and 2x Rust servers. Its filters on the server list are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Operator and location

Where can RustBase Main [x2, nolimit] be found?

The EU tag means RustBase Main [x2, nolimit] lists itself in Europe. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 92.118.11.28:28500.

How smooth is the performance on RustBase Main [x2, nolimit]?

The average server fps over the last 48 hours was 221, with a low of 163. Buildings, deployables and everything else in the world came to a peak of 92,120 entities. At its peak it used 3,219 MB of memory. What players call lag is low fps plus a rising entity count.

How reliable is RustBase Main [x2, nolimit], and is it currently online?

You can connect to RustBase Main [x2, nolimit] at this moment. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. It was first seen by When Is Rust Force Wipe on 13 September 2026.

Which Rust version is used on RustBase Main [x2, nolimit]?

The version on RustBase Main [x2, nolimit] is Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game; Steam updates it for you.

Wipe info

On what schedule does RustBase Main [x2, nolimit] wipe?

The schedule of RustBase Main [x2, nolimit] cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 17 October at 09:05 UTC the next wipe is due. It has been running its current world since 3 days 20 hours ago. A weekly wipe schedule is published in its tags.

What can you expect on RustBase Main [x2, nolimit] when wipe day arrives?

Its recent wipes averaged 4 players at peak. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 1.5.

Connect

What steps are needed to join RustBase Main [x2, nolimit]?

Use the console: press F1 in Rust and enter client.connect 92.118.11.28:28500. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://rustbase.ru.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs167781,ts50

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp500
Max players The slot count is 500.
ts50
Group limit The maximum team size is 50.
v2634
Protocol Joining requires the same protocol version, 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla No rates, kits or rules are altered from Facepunch's version.

Mods and access

^z
Modded You will find it under Modded; the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.