When Is Rust Force Wipe
42,899 playing now

Online98.247.137.177:30015checked 11m ago

RUSTARDED Zombie Hell Hordes • US

biweekly wipes moddedoxide
Players now 0/ 42 0% full
7-day average 0 peak 1
Rank #13,641 top 62%
Last wipe 13d ago biweekly schedule
Next wipe 8h Thu 15 Oct, 18:21 UTC

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 8h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 0% else halves by day 2

Coming wipes

8hThu 15 Oct, 18:21 UTC
14d 8hThu 29 Oct, 18:21 UTC
21d 9hThu 5 Nov, 19:00 UTC FW
28d 8hThu 12 Nov, 18:21 UTC
42d 8hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 1 – running 0
Thu 17 Sep, 18:23 UTC27d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average 3/ 100
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 0/ 50
Vanilla++ CobaltRust.GG Solo/Duo/TrioNA · groups of 8+ · biweekly · 1 on average 0/ 100
[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]NA · groups of 8+ · biweekly · 1 on average 1/ 100
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 62 on average 30/ 200
Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 31 on average 19/ 200

Quick answers

from the figures on this page

Server rules

What are the rules and settings on RUSTARDED Zombie Hell Hordes • US?

The name of RUSTARDED Zombie Hell Hordes • US gives no gather rate. The game's default group cap of 8 players applies. survival is the game mode, the default game of gathering, building and raiding. Players may raid and fight one another. Plugins or settings change the game, so the server browser puts it under Modded. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

What is the map for RUSTARDED Zombie Hell Hordes • US?

A procedural map of size 2,000 with seed 1337 runs on RUSTARDED Zombie Hell Hordes • US, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The name of the map is Bwana Dik.

Player count

How populated is RUSTARDED Zombie Hell Hordes • US?

The current population of RUSTARDED Zombie Hell Hordes • US is 0, out of 42 slots. Averaging 0 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 18:00 UTC, when the average was 0 players.

What position does RUSTARDED Zombie Hell Hordes • US hold in the Rust server rankings?

Over the last seven days, RUSTARDED Zombie Hell Hordes • US ranks #13,641 for player hours, placing it in the top 62% of all ranked servers.

Server tags

How should you interpret the tags on RUSTARDED Zombie Hell Hordes • US?

The server browser reads gmrust (Game mode): Standard survival gameplay; mp42 (Max players): The slot count is 42; ts8 (Group limit): The default team size is 8; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs167398 (Build): The current game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): There is no region code; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game from the tags RUSTARDED Zombie Hell Hordes • US publishes. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does RUSTARDED Zombie Hell Hordes • US appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include RUSTARDED Zombie Hell Hordes • US: Rust modded servers, listed live, Rust servers in North America and Rust zombie servers. These filters show it on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

Where can RUSTARDED Zombie Hell Hordes • US be found?

No region tag is published by RUSTARDED Zombie Hell Hordes • US, but its name points to North America. What you see on When Is Rust Force Wipe is the server's own location claim; the machine's real spot is not looked up. You can reach it at 98.247.137.177:30015.

What is the performance like on RUSTARDED Zombie Hell Hordes • US?

The average server fps over the last 48 hours was 168, with a low of 122. Buildings, deployables and everything else in the world came to a peak of 51,978 entities. Memory use peaked at 5,119 MB. What players call lag is low fps plus a rising entity count.

How reliable is RUSTARDED Zombie Hell Hordes • US, and is it currently online?

You can connect to RUSTARDED Zombie Hell Hordes • US at this moment. Its reported uptime shows a restart roughly 3 days 19 hours ago. It was up 142 of 168 hours in the last 7 full days, 85% of the time. First seen by When Is Rust Force Wipe on 13 September 2026.

What is the Rust version for RUSTARDED Zombie Hell Hordes • US?

The version on RUSTARDED Zombie Hell Hordes • US is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe info

On what schedule does RUSTARDED Zombie Hell Hordes • US wipe?

The schedule of RUSTARDED Zombie Hell Hordes • US cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. The server is due to wipe on Thursday 15 October at 18:21 UTC. It has been running its current world since 13 days 15 hours ago. A wipe schedule of every two weeks is published in its tags.

What happens on wipe day for RUSTARDED Zombie Hell Hordes • US?

Its recent wipes averaged 1 players at peak. 0 hours after the latest wipe, the crowd peaked. Half that peak was held by the crowd until the next wipe in 0% of its recent wipes. In the other cases, the crowd dropped below half by day 2.

How to join

What steps are needed to join RUSTARDED Zombie Hell Hordes • US?

Use the console: press F1 in Rust and enter client.connect 98.247.137.177:30015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. https://discord.com/invite/dxQB3h2TvB is its website.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2634,^b,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp42
Max players The slot count is 42.
ts8
Group limit The default team size is 8.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs167398
Build The current game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for Rust.
$r?
Region code There is no region code.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.