Online99.46.155.82:28015checked 9m ago
The Dojo | 2x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 00:36 UTC10d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
What are the rules and settings on The Dojo | 2x?
The name of The Dojo | 2x includes a gather rate of 2x. Groups can reach 8 players, the default for the game. survival is the game mode, gather, build, raid: the standard game. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server has VAC on: Valve's anti-cheat.
What map is used on The Dojo | 2x?
The Dojo | 2x uses a procedural map of size 4,500 with seed 55412, generated by the game. From this page, RustMaps can display it: the same size and seed give the same map. The map is named Custom Map.
Player count
What is the player count on The Dojo | 2x?
On The Dojo | 2x, 0 of 100 slots are filled right now. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 02:00 UTC, when the average was 1 players.
Where does The Dojo | 2x stand in the rankings of Rust servers?
The Dojo | 2x is in the top 19% of all ranked servers, at #4,162 for player hours over the last seven days.
Tags
How should you interpret the tags on The Dojo | 2x?
The game's server browser reads these tags from The Dojo | 2x: gmrust (Game mode): It offers the standard Rust survival experience; mp100 (Max players): 100 player slots; ts8 (Group limit): 8 per team, which is the default for Rust; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166652 (Build): The current game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for Rust; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.
Where does The Dojo | 2x appear in When Is Rust Force Wipe lists and filters?
On When Is Rust Force Wipe, The Dojo | 2x is placed in these lists: Rust modded servers, listed live and 2x Rust servers. Its filters on the server list are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server details
What is the location of The Dojo | 2x?
There is no region published by The Dojo | 2x. When Is Rust Force Wipe displays the location a server reports, not the physical location of the machine. You can reach it at 99.46.155.82:28015.
Is the performance on The Dojo | 2x good?
The average server fps over the last 48 hours was 131, with a low of 84. Buildings, deployables and everything else in the world came to a peak of 120,145 entities. 4,708 MB was the highest memory use. What players call lag is low fps plus a rising entity count.
How stable is The Dojo | 2x, and is it online now?
The Dojo | 2x is currently up. About 3 days 23 hours ago is when it last restarted, based on its reported uptime. It was up 168 of 168 hours in the last 7 full days, 100% of the time. First seen by When Is Rust Force Wipe on 3 October 2026.
What Rust version is The Dojo | 2x on?
On Linux, The Dojo | 2x runs Rust network protocol 2634 and build 166652. Steam updates your game, but you need the same protocol to join.
Wipe schedule
When does The Dojo | 2x wipe?
Too few wipes of The Dojo | 2x are recorded for its rhythm to be known. Next force wipe: Thursday 5 November at 19:00 UTC. Every Rust server wipes at that point in the month. The world in play now was built 10 days 21 hours ago.
What can you expect on The Dojo | 2x when wipe day arrives?
An average of 4 players turned out at the busiest point of its recent wipes. The peak of the crowd on the latest wipe came 27 hours after the wipe.
Join info
What steps are needed to join The Dojo | 2x?
Use the console: press F1 in Rust and enter client.connect 99.46.155.82:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.