When Is Rust Force Wipe
85,506 playing now

OnlineNA67.146.3.161:28015checked 10m ago

DYSFUNCTIONAL FAMILY RUST

moddedoxidepve
Players now 0/ 20 0% full
7-day average 0 peak 2
Rank #8,270 top 37% · #1216 in NA
Last wipe 38d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75119:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 37% of all ranked servers, top 66% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Good Times Custom Maps Server I (PVE-Build)NA · groups of 8+ · monthly · 2 on average 2/ 50
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]NA · groups of 8+ · monthly · 2 on average 5/ 50
Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACKNA · groups of 8+ · monthly · 1 on average 1/ 50
Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO RaiNA · groups of 8+ · 2x · monthly · 4 on average 2/ 200
[US] RustDecay PVE 200x Relax & Build - No Kill No RaidNA · groups of 8+ · 200x · monthly · 4 on average 3/ 50
[FaceWAN]{5x Gather}{TP}{Home}{Remove}{PvE}[US East]NA · groups of 8+ · 5x · monthly · 2 on average 1/ 64

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on DYSFUNCTIONAL FAMILY RUST?

A gather rate is not given in the name of DYSFUNCTIONAL FAMILY RUST. Up to 8 players form a group, which is the game's default. It runs build & creative, building in a sandbox, with no gathering. It is a Modded listing: the game is changed by plugins or settings. Oxide plugins are in use. VAC from Valve is active as anti-cheat.

Which map is running on DYSFUNCTIONAL FAMILY RUST?

A procedural map of size 5,000 with seed 754859044 runs on DYSFUNCTIONAL FAMILY RUST, generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page.

Population

What is the player count on DYSFUNCTIONAL FAMILY RUST?

DYSFUNCTIONAL FAMILY RUST holds 0 players of its 20 slots at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 03:00 UTC, when the average was 0 players.

What position does DYSFUNCTIONAL FAMILY RUST hold in the Rust server rankings?

Over the last seven days, DYSFUNCTIONAL FAMILY RUST is #8,270 for player hours, in the top 37% of all ranked servers and #1,216 in North America.

Tags

What are the tags on DYSFUNCTIONAL FAMILY RUST and what do they mean?

The game's server browser reads these tags from DYSFUNCTIONAL FAMILY RUST: gmrust (Game mode): Standard survival gameplay; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, as in the standard game; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166494 (Build): It runs on game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for the game; $r? (Region code): The region code is not set; ^k (Build server): This server is for practising and designing bases; ^p (PvE): There is no player-versus-player combat; the world itself is the threat; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The Modded category applies: plugins or settings alter the game; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, queue, and world creation time, all from the tags.

Where does DYSFUNCTIONAL FAMILY RUST appear in When Is Rust Force Wipe lists and filters?

These themed lists on When Is Rust Force Wipe feature DYSFUNCTIONAL FAMILY RUST: Rust modded servers, listed live, Best Rust PvE servers, Rust build and creative servers and Rust servers in North America. Its filters on the server list are Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the location of DYSFUNCTIONAL FAMILY RUST?

With its NA tag, DYSFUNCTIONAL FAMILY RUST lists itself in North America. The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. Connect using 67.146.3.161:28015.

How smooth is the performance on DYSFUNCTIONAL FAMILY RUST?

The average server fps over the last 48 hours was 26, with a low of 16. The world held as many as 172,667 entities: buildings, deployables and all other objects. 5,783 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

How reliable is DYSFUNCTIONAL FAMILY RUST, and is it currently online?

DYSFUNCTIONAL FAMILY RUST is currently up. The uptime it reports puts the last restart at about 3 hours ago. The last 7 full days saw it up 168 of 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What is the Rust version for DYSFUNCTIONAL FAMILY RUST?

Rust network protocol 2634 and build 166494 on Windows is what DYSFUNCTIONAL FAMILY RUST runs. Joining requires the same protocol on your game; Steam updates it for you.

Wipe schedule

How often does DYSFUNCTIONAL FAMILY RUST wipe, and when?

The wipes of DYSFUNCTIONAL FAMILY RUST on record are too few to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. It has been running its current world since 38 days 4 hours ago.

How to join

What is the process to join DYSFUNCTIONAL FAMILY RUST?

Use the console: press F1 in Rust and enter client.connect 67.146.3.161:28015. Another option is Launch Rust on this page, which launches Rust via Steam and connects you. You can find its website at https://dysfunctionalfamilyservers.space.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^k,NA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp20
Max players The slot count is 20.
ts8
Group limit Teams are capped at 8, as in the standard game.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166494
Build It runs on game build 166494.
ptrak
Networking The network layer is RakNet, which is standard for the game.
$r?
Region code The region code is not set.

Gameplay

^k
Build server This server is for practising and designing bases.
^p
PvE There is no player-versus-player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The Modded category applies: plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.