When Is Rust Force Wipe
59,955 playing now

Online95.143.190.23:35003checked 11m ago

PVE-LiveRust (test)

trio biweekly wipes moddedoxidepve
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,996 top 31%
Last wipe 11d ago biweekly schedule
Next wipe 2d 23h Sat 17 Oct, 12:11 UTC

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers, and #381 of the trio servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 12:11 UTC, in 2d 23h. Its biweekly schedule tag · low confidence

Usual gap 0.9 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

2d 23hSat 17 Oct, 12:11 UTC
16d 23hSat 31 Oct, 12:11 UTC
22d 6hThu 5 Nov, 19:00 UTC FW
30d 23hSat 14 Nov, 12:11 UTC

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:11 UTC11d ago 2 – running 0
Fri 2 Oct, 15:16 UTC11d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 1/ 50
[RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average 3/ 51
Dead Valley | PvE | Bi-Weekly | Old Research SystemEU · quad · biweekly · 1 on average 0/ 50
[KR] Casual Hybrid ServerEA · quad · biweekly · 1 on average 1/ 50
Friend Not Foe / PvE Community / AustralasiaOC · quad · biweekly · 1 on average 0/ 50
【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑FriendlyEA · trio · monthly · 29 on average 45/ 100

Quick answers

from the figures on this page

Map and rules

What are the rules and settings on PVE-LiveRust (test)?

The name of PVE-LiveRust (test) gives no gather rate. A maximum of 3 players per group, namely trio. It runs pve, other players cannot be fought. Plugins or settings change the game, so the server browser puts it under Modded. The plugin count is Oxide. VAC from Valve is active as anti-cheat.

What map is used on PVE-LiveRust (test)?

A procedural map of size 4,096 with seed 1337 runs on PVE-LiveRust (test), generated by the game. The same size and seed produce the same map, so RustMaps can show it from this page. The map is named Custom Map.

Player count

What is the player count on PVE-LiveRust (test)?

PVE-LiveRust (test) holds 0 players of its 100 slots at the moment. Averaging 0 players over seven days, it peaked at 2.

What position does PVE-LiveRust (test) hold in the Rust server rankings?

Over the last seven days, PVE-LiveRust (test) ranks #6,996 for player hours, placing it in the top 31% of all ranked servers. Among servers in the trio group, it is #381.

Lists and tags

How should you interpret the tags on PVE-LiveRust (test)?

The game's server browser reads these tags from PVE-LiveRust (test): gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The slot count is 100; ts3 (Group limit): A team may contain up to 3 players; v2634 (Protocol): Your game version must match protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the default network layer for Rust, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): In PvE, the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): You will find it under Modded; the game is changed by plugins or settings. Also in the tags, and shown at the top of this page: its players now, its queue, and when its world was made.

Where does PVE-LiveRust (test) appear in When Is Rust Force Wipe lists and filters?

These When Is Rust Force Wipe lists include PVE-LiveRust (test): Rust modded servers, listed live, Best Rust PvE servers and Trio Rust servers, listed live. Its filters on the server list are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server details

What is the location of PVE-LiveRust (test)?

No region is published by PVE-LiveRust (test). The location on When Is Rust Force Wipe is what the server claims; the actual machine location is not checked. You can reach it at 95.143.190.23:35003.

Is the performance on PVE-LiveRust (test) good?

It held an average of 140 server fps over the last 48 hours, never below 47. Buildings, deployables and everything else in the world came to a peak of 56,398 entities. 4,662 MB was the highest memory use. When fps is low and entities climb, players feel it as lag.

What is the uptime and reliability of PVE-LiveRust (test)?

PVE-LiveRust (test) is currently up. The uptime it reports puts the last restart at about 10 days 21 hours ago. It was up for 168 of the last 7 full days' 168 hours, 100% of the time. The first sighting of it by When Is Rust Force Wipe was on 13 September 2026.

What Rust version is PVE-LiveRust (test) on?

The version on PVE-LiveRust (test) is Rust network protocol 2634 and build 166586, on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

On what schedule does PVE-LiveRust (test) wipe?

The schedule of PVE-LiveRust (test) cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. On Saturday 17 October at 12:11 UTC the next wipe is due. It has been running its current world since 11 days ago. Its tags carry a wipe schedule of every two weeks.

What can you expect on PVE-LiveRust (test) when wipe day arrives?

The recent wipes of this server drew an average peak of 2 players. The peak of the crowd on the latest wipe came 3 hours after the wipe.

Join info

How can you connect to PVE-LiveRust (test)?

Use the console: press F1 in Rust and enter client.connect 95.143.190.23:35003. Another option is Launch Rust on this page, which launches Rust via Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts3,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The slot count is 100.
ts3
Group limit A team may contain up to 3 players.
v2634
Protocol Your game version must match protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the default network layer for Rust, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE In PvE, the world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded You will find it under Modded; the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.